If you're one of the early adopters who made the jump to Windows Vista, you're in for a rough ride we ended up using an older XP system for our review. We won't give away any other details here.Ī handful of bars are where you'll pick up missions and trade supplies. There are seven endings in all, and each reflects your approach to the game.
Piecing together what's going on is a great incentive to keep playing and resulted in us doing some massive marathon sessions. Fortunately, the story is always gripping.
You'll also have a few missions that will require you to escort people. Sometimes you'll have the aid of other stalkers or factions, but most of the time you'll be alone. At one point you'll even have to fend off hordes of zombies, and evade a helicopter gunship. Mutants have their own unique behavior patterns and will require different tactics to take down. Sometimes they'll get stuck or shoot at walls, but when they get it together they'll rush you, flank you, or force you out of your cover with a well-placed grenade. The AI is slightly inconsistent, but ultimately challenging. You'll die often, travel great distances, and face incredible odds.